On
Friday
afternoon,
The
Wall
Street
Journal
reported
Intel
had
been
approached
by
fellow
chip
giant
Qualcomm
about
a
possible
takeover.
While
any
deal
is
described
as
“far
from
certain,”
according
to
the
paper’s
unnamed
sources,
it
would
represent
a
tremendous
fall
for
a
company
that
had
been
the
most
valuable
chip
company
in
the
world,
based
largely
on
its
x86
processor
technology
that
for
years
had
triumphed
over
Qualcomm’s
Arm
chips
outside
of
the
phone
space.
It
would
also
be
a
massive
coup
for
Qualcomm,
which
reentered
the
desktop
processor
market
this
year
as
a
part
of
Microsoft’s
AI
PC
strategy
after
years
of
dominance
in
mobile
processors.
Intel,
meanwhile,
is
arguably
in
its
weakest
position
in
years
—
while
many
of
its
businesses
are
still
profitable,
the
company
announced
substantial
cuts,
shifts
in
strategy,
and
a
15-plus
percent
downsizing
of
its
workforce
this
August
after
reporting
a
$1.6
billion
loss.
At
the
time,
Intel
CEO
Pat
Gelsinger
said
the
company
would
stop
all
nonessential
work
and
has
since
announced
it
will
spin
off
its
chipmaking
business,
a
part
of
the
company
that
it
had
long
touted
as
a
strength
over
rival
AMD
and
the
many
fabless
chipmakers
that
rely
on
entities
like
Taiwan’s
TSMC
to
produce
all
of
their
actual
silicon.
Intel,
too,
recently
had
to
partially
rely
on
TSMC
to
produce
its
most
cutting-edge
chips
as
it
continues
to
rebuild
its
own
manufacturing
efforts
(the
costs
of
which
are
responsible
for
most
of
Intel’s
recent
losses).
And
its
own
18A
manufacturing
process
reportedly
ran
into
some
recent
trouble.
While
Intel’s
chief
rival,
AMD,
also
had
hard
times
over
the
years
and
had
to
claw
its
way
back,
gamers
helped
AMD
every
step
of
the
way.
Aside
from
the
Nintendo
Switch,
whose
processors
are
made
by
Nvidia,
every
major
game
console
for
the
last
decade
has
featured
an
AMD
chip
—
and
Intel
reportedly
lost
out
on
a
chance
to
change
that
with
the
future
PlayStation
6.
Intel
also
recently
lost
some
faith
with
PC
gamers
after
two
generations
of
its
flagship
chips
were
found
vulnerable
to
strange
crashes,
though
Intel
has
since
agreed
to
extend
the
warranties
by
multiple
years
and
issued
updates
that
could
prevent
damage.
Many
of
Intel’s
woes
are
about
silicon
leadership,
not
just
manufacturing
or
profits
—
the
company
isn’t
a
big
player
in
AI
server
chips
yet
as
Nvidia
dominates,
nor
even
necessarily
a
notable
small
one
like
AMD.
Even
its
attempts
to
produce
its
own
GPUs
for
gamers
and
creators
have
yet
to
impress.
And
while
Qualcomm,
AMD,
and
Apple
are
all
still
smaller
players
in
laptops,
Intel
has
now
twice
overhauled
how
it
makes
flagship
laptop
chips
to
combat
the
growing
threat
of
their
seeming
battery
life
and
integrated
graphics
advantages.
We’re
waiting
to
see
if
its
new
Lunar
Lake
chips
succeed
in
October
and
beyond.
(Originally posted by Richard Lawler)
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