Grand
Theft
Auto
V
was
one
of
the
top
ten
most
played
games
on
Valve’s
Steam
Deck
handheld
this
past
week.
It’s
been
in
the
top
twenty
for
at
least
two
years.
But
as
of
today,
Valve
now
lists
the
game
as
“unsupported”
—
because
developer
Rockstar
mysteriously
broke
compatibility
with
Valve’s
handheld
for
its
online
modes.
As
you
can
see
in
the
image
above,
this
is
the
latest
fight
around
Linux
anti-cheat:
like
the
developers
of
Fortnite
and
Roblox,
Rockstar
has
decided
not
to
support
the
Steam
Deck
with
its
new
anti-cheat
software
for
GTA
Online
—
a
game
that,
by
all
accounts,
badly
needed
to
deal
with
cheaters.
(Outside
the
Steam
Deck,
better
anti-cheat
was
probably
a
good
move.)
But
unlike
Fortnite
and
Roblox,
Rockstar
is
taking
the
multiplayer
chunk
of
the
game
away
from
people,
rather
than
not
bringing
it
to
the
Steam
Deck
in
the
first
place.
It’s
also
blaming
Valve
for
the
problem,
claiming
that
“Steam
Deck
does
not
support
BattlEye
for
GTA
Online”
and
directing
all
further
questions
to
Valve.
And
it’s
not
answering
one
key
question:
why
didn’t
it
flip
the
alleged
switch
that
lets
BattlEye
anti-cheat
work
on
the
Steam
Deck?
Because
it
does
work,
last
I
checked.
Valve
enabled
BattlEye
for
the
Steam
Deck
years
ago,
and
a
number
of
games
with
the
anti-cheat
software
successfully
made
the
jump.
Valve
has
said
that
enabling
a
game
with
BattlEye
to
run
on
Steam
Deck
is
literally
as
easy
as
sending
an
email.
But
Rockstar
didn’t
reply
when
I
asked
about
that.
I
also
pinged
Valve’s
Pierre-Loup
Griffais
to
see
if
anything
has
changed
in
the
anticheat
scene
since,
but
haven’t
yet
heard
back.
I
have
repeatedly
heard
it
suggested
that
letting
Linux
users
play
around
with
anti-cheat
invites
them
to
figure
out
ways
to
dismantle
it,
but
Epic’s
Tim
Sweeney
suggested
last
year
that
it
might
also
be
about
economics.
On
the
plus
side,
GTA
V’s
single
player
should
still
work.
“You
will
be
able
to
play
GTAV
Story
Mode
but
unable
to
play
GTA
Online,”
reads
Rockstar’s
FAQ.
(Originally posted by Sean Hollister)
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