Shogun
Showdown
sometimes
breaks
my
brain.
The
new
deckbuilding
roguelike
is
all
about
tactics,
and
a
key
part
of
the
game
is
that
you
can
always
see
what
the
enemies
plan
to
do
next.
Every
once
in
a
while,
that
gets
me
in
a
quandary
where
I
know
I’ll
lose.
But
when
things
click
into
place
and
I
clear
everyone
out
in
one
fell
swoop,
I
feel
like
a
strategic
genius.
In
the
game,
which
just
left
early
access,
you’re
constantly
trying
to
position
your
character
across
a
small
level
to
either
attack
your
foes
or
dodge
their
moves.
As
you
play,
you
can
upgrade
your
“tiles”
(think:
cards)
to
improve
their
damage,
add
perks
like
freezing
ice,
or
lower
their
cooldown
so
that
you
can
use
them
more
frequently.
You’re
also
able
to
stack
up
to
three
tiles
so
that,
with
one
press
of
the
attack
button,
you
send
off
a
salvo
of
moves
to
take
out
a
bunch
of
bad
guys
at
once.
Since
you
can
see
everyone’s
moves,
there’s
usually
a
lot
of
options
to
mull
through.Image:
Goblinz
Publishing
Since
you
can
see
what
the
enemies
will
do,
you’re
constantly
strategizing
about
whether
to
move
in
to
strike
or
if
you
need
to
back
off
to
stay
alive.
It
can
get
complex,
and
sometimes
it
feels
like
I
have
to
galaxy
brain
each
move
to
survive
difficult
rounds.
The
strategizing
is
all
worth
it
when
you
pull
off
a
series
of
attacks
that
clear
the
battlefield.
Here’s
an
example
of
how
it
comes
together.
Playing
as
the
starter
character,
called
the
Wanderer,
I
start
with
a
pair
of
swords
that
can
simultaneously
hit
the
spaces
to
my
left
and
right
as
well
as
an
arrow
that
can
fire
across
the
level.
With
some
strategic
maneuvering,
I
can
set
up
the
Wanderer
so
that
she
strikes
a
baddie
that’s
behind
her
and
then
shoots
an
arrow
in
front
of
her
to
eliminate
all
the
dangers
on
the
map.
During
each
run,
you’ll
have
opportunities
to
improve
your
tiles,
pick
up
new
ones,
and
shop
for
upgrades.
Sure,
those
are
all
familiar
roguelike
trappings,
but
with
a
little
planning,
you
can
make
some
extraordinarily
powerful
tiles.
For
my
first
winning
run,
I
upgraded
an
arrow
tile
so
it
had
high
damage
and
no
cooldown,
meaning
I
was
firing
off
arrows
without
breaking
a
sweat.
Upgrades
galore!Image:
Goblinz
Publishing
As
you
play,
you’ll
also
collect
skulls
that
can
be
used
to
unlock
things
like
new
tiles
and
more
things
to
buy
at
item
shops.
Spending
those
skulls
quickly
adds
variety
to
each
run,
and
I
don’t
think
I’ve
doubled
up
on
a
build
yet.
Once,
I
went
all
in
on
a
dragon
punch
move
that
sent
enemies
flying
into
each
other,
and
while
it
didn’t
get
me
a
win,
I
loved
punching
bad
guys
across
levels
to
open
up
space.
I’m
still
early
in
the
game,
and
I’ve
only
unlocked
one
of
four
additional
characters,
so
there’s
still
a
lot
for
me
to
see.
As
you
clear
runs,
you
can
also
play
through
harder
“days”
with
added
challenges
like
tougher
enemies
or
fewer
item
drops.
Even
though
I’m
working
through
bigger
games
like
Astro
Bot
and
a
long-in-the-works
Mass
Effect
trilogy
playthrough,
I
keep
coming
back
to
Shogun
Showdown;
it’s
just
too
much
fun
to
experiment
with
the
game’s
many
weapons
and
strategies.
Maybe
it’s
time
for
me
to
try
that
dragon
punch
build
again
—
or
stumble
into
something
completely
unexpected.
Shogun
Showdown
is
available
now
on
PC,
Nintendo
Switch,
PlayStation,
and
Xbox.
Original author: Jay Peters
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