Sony
has
just
revealed
seven
additional
games
that’ll
get
enhanced
by
its
PS5
Pro,
coming
November
7th,
on
top
of
the
games
it
previously
revealed.
New
titles
include
Stellar
Blade,
Star
Wars
Jedi:
Survivor,
F1
24,
Metal
Gear
Solid
Delta:
Snake
Eater,
both
Resident
Evil
Village
and
Resident
Evil
4,
and
Dragon
Age:
The
Veilguard.
That
means
the
whole
confirmed
lineup
so
far
has
20
Enhanced
games,
including:
On
September
10th,
Sony
announced
the
$700
PS5
Pro,
whose
price
was
an
immediate
topic
of
debate
—
one
of
the
most
expensive
PlayStations
ever,
even
counting
for
inflation,
and
one
whose
disc
drive
is
now
optional
and
sold
separately.
Some
joked
immediately
that
they
couldn’t
even
see
the
difference.
But
though
it
may
not
have
been
clear
from
Sony’s
initial
YouTube
livestream
unveiling,
we’ve
since
seen
that
the
PS5
Pro
does
legitimately
promise
graphical
improvements
over
the
original
PS5,
particularly
in
games
that
felt
compromised
on
the
original
like
Final
Fantasy
VII
Rebirth.
When
games
are
explicitly
patched
for
the
new
console,
like
the
ones
Sony
has
so
far
revealed,
they
should
no
longer
require
players
to
choose
between
a
smooth
60
frames
per
second
and
a
high
level
of
detail:
the
PS5
Pro’s
additional
horsepower
and
AI-enhanced
“PSSR”
upscaling
should
mean
you
get
both
the
high
resolution
and
high
frame
rate
modes
of
the
original
PS5
simultaneously.
Sony
hasn’t
yet
revealed
what
resolutions
or
frame
rates
each
of
these
enhanced
games
will
run
at
internally.
It
has
said
it
expects
40–50
games
will
have
PS5
Pro
patches
by
the
time
the
system
launches,
and
the
PS5
Pro
can
still
play
PS4
and
PS5
titles
that
haven’t
been
patched
as
well.
Some
may
be
able
to
run
faster
in
a
Boost
Mode.
(Originally posted by Sean Hollister)
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