Blizzard
is
bringing
back
6v6
matches
in
testing
for
Overwatch
2
when
it
launches
its
next
season
in
December.
The
company
had
previously
switched
the
series
to
a
5v5
format,
and
Blizzard
is
now
trying
these
tests
to
find
how
it
can
“make
the
core
game
even
stronger”
through
a
balanced
new
version
of
the
classic
6v6
mode
that
lets
each
team
have
multiple
tank
characters
once
again.
Game
director
Aaron
Keller
says
Blizzard
knows
the
5v5
format
appealed
to
and
brought
in
a
new
group
of
players,
and
developers
are
hoping
to
repeat
that
success
with
the
addition
of
6v6
(which
won’t
replace
current
formats).
For
a
detailed
write-up
of
what’s
changing,
you
can
read
the
full
director’s
take.
In
July,
Keller
noted
some
of
the
issues
6v6
faced
were
hero
balancing,
game
performance,
and
how
to
make
sure
players
can
still
get
into
games
quickly
if
it
splits
the
population
between
5v5
and
6v6
game
modes.
One
hero
balancing
change
includes
giving
tanks
less
survivability
and
making
them
not
as
powerful.
Overwatch
2
Season
14
will
have
two
different
opportunities
to
try
6v6;
the
first
will
use
a
new
“Open
Queue”
format
where
each
team
of
six
must
have
at
least
one
of
each
role
(tank,
damage,
support)
and
no
more
than
three
of
any
role.
You’ll
also
be
able
to
switch
roles
on
the
fly.
The
second
6v6
test
will
happen
in
the
middle
of
the
season
and
will
let
you
have
two
of
each
role
per
team.
There
will
also
be
a
5v5
test
in
Season
13
in
which
there
will
be
a
maximum
of
two
players
in
each
role,
and
tanks
will
be
weaker
than
previously.
My
colleague
Richard
Lawler,
who
is
an
avid
player,
said
Overwatch
2’s
change
that
removed
one
tank
player
from
each
team
made
the
game
simpler,
but
also
“made
it
seem
like
the
outcome
of
the
game
depended
a
little
too
much
on
that
one
role.”
(Originally posted by Umar Shakir)
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