Listening
to
Nintendo
music
isn’t
easy.
It’s
not
available
on
streaming
platforms,
so
I
usually
end
up
scouring
YouTube
for
songs
from
Animal
Crossing
and
Metroid.
Because
of
this,
I
was
hoping
that
Nintendo
Music,
a
new
app
that
surprise-launched
last
week,
would
be
my
one-stop
shop
for
listening
to
Nintendo
soundtracks.
But
while
it
features
some
clever
ideas,
there
are
lots
of
frustrations
and
weird
choices
from
Nintendo
that
mean
it
isn’t
quite
what
I
was
hoping
for.
Navigating
the
app,
which
is
available
on
iOS
and
Android
but
only
accessible
to
Switch
Online
subscribers,
feels
a
lot
like
other
music
services
like
Apple
Music
or
Spotify.
You
can
browse
tracks
from
individual
games
or
hand-curated
playlists
themed
around
things
like
characters,
Pokémon
battle
songs,
or
tracks
you
might
want
to
listen
to
on
an
extended
loop. It’s
organized
in
a
thoughtful
way
on
a
per-game
basis.
The
fictional
bands
in
Splatoon
3
all
get
artist
pages
with
bios.
The
page
for
Animal
Crossing:
New
Horizons
features
playlists
for
K.K.
Slider
performances
and
instrumentals,
and
if
you
want
to
listen
to
a
full
playlist
of
Kapp’n’s
sea
shanties,
that’s
available,
too.
The
extended
loop
feature
is
my
favorite
part.
For
some
songs,
you
can
choose
to
extend
them
out
to
15,
30,
or
60
minutes.
I’ve
already
used
it
quite
a
bit
to
work
to
music
from
The
Legend
of
Zelda:
Breath
of
the
Wild;
the
calming
piano
sounds
of
“The
Great
Plateau”
are
still
exquisite
seven
years
later.
I
also
like
that
you
can
add
games
to
a
“spoiler
prevention”
list
to
hide
information
about
a
game
you
might
not
have
played
yet,
which
could
be
a
good
way
to
keep
yourself
in
the
dark
about
a
final
boss
for
a
game
you
might
want
to
play.
There
just
aren’t
many
games
on
the
app
But
Nintendo
Music
doesn’t
have
many
game
soundtracks
to
listen
to.
Nintendo
has
more
than
40
years’
worth
of
titles
it
could
have
included,
and
right
now,
there
are
only
25
games
to
pick
from.
There
are
just
two
Zelda
games:
Breath
of
the
Wild
and
Ocarina
of
Time.
Fire
Emblem
is
the
only
Game
Boy
Advance
game.
There
are
three
NES
games,
and
two
of
them
are
Metroid.
Technically,
one
of
the
“games”
is
Wii
Channels
music
(which,
to
be
fair,
is
full
of
bangers).
I
could
go
on,
but
the
point
is
that
Nintendo
Music
isn’t
a
comprehensive
collection
of
the
company’s
enormous
musical
history.
Given
that
most
of
the
soundtracks
are
for
Nintendo
Switch
games,
it’s
more
of
a
collection
of
Nintendo’s
recent
musical
history,
but
it
seems
like
a
huge
miss
that
I
can’t
listen
to
anything
from
Super
Mario
World
in
the
app.
That
will
start
to
change,
and
probably
slowly,
if
the
drip-feed
of
Switch
Online
retro
games
is
any
indication.
A
day
after
the
service
launched,
Nintendo
added
the
soundtrack
to
Super
Mario
Bros.
Wonder,
and
on
Monday,
Donkey
Kong
Country
2:
Diddy’s
Kong
Quest
became
available,
too.
In
the
Nintendo
Music
reveal
trailer,
the
company
showed
that
Wii
Sports,
Super
Mario
64,
The
Legend
of
Zelda:
Skyward
Sword,
The
Legend
of
Zelda:
The
Wind
Waker,
Splatoon
2,
and
F-Zero
X
are
all
set
to
arrive
on
the
service,
but
only
on
a
vague
“over
time”
schedule.
Nintendo
Music
also
doesn’t
credit
the
real
humans
involved
in
making
a
song.
That
means,
curiously
enough,
that
the
fictional
bands
in
Splatoon
3
have
more
prominence
in
Nintendo
Music
than
the
legendary
Koji
Kondo.
(Nintendo
has
kind
of
a
weird
thing
about
credits
at
the
moment.)
The
app
has
some
other
issues,
too.
You
can’t
extend
some
songs,
and
there’s
no
indication
why,
which
is
really
annoying.
One
of
the
first
songs
I
wanted
to
try
the
feature
with
was
Metroid
Prime’s
soothing
“Phendrana
Drifts”
music,
but
it’s
not
possible
—
which,
given
that
it’s
one
of
the
main
songs
you
hear
on
loop
while
exploring
that
area
of
the
game,
doesn’t
make
sense
to
me.
Sure,
you
can
just
set
the
song
to
repeat,
but
that’s
not
quite
the
same
as
an
hour-long
extension.
And
when
you
select
the
duration
of
how
long
you
want
to
extend
a
song,
the
whole
song
starts
over;
it’s
a
little
thing,
but
I
wish
the
app
could
just
make
the
extension
happen
without
the
brief
but
jarring
halt.
And
disappointingly,
Nintendo
Music
is
currently
only
available
on
iOS
and
Android
—
there’s
no
desktop
or
web
app.
I’d
really
like
to
listen
to
Nintendo
Music
from
a
Mac
app
or
in
my
desktop
browser;
it
isn’t
compatible
with
CarPlay
or
Android
Auto,
either.
For
the
songs
that
are
currently
available,
Nintendo
Music
is
great.
But
so
much
is
missing
that
part
of
me
wonders
if
Nintendo
pushed
this
service
out
the
door
ahead
of
the
launch
of
the
successor
to
the
Switch
so
that
it
could
add
to
the
service
later.
It’s
a
similar
feeling
to
the
frustrations
with
other
recent
not-Switch
things
from
Nintendo,
like
the
Alarmo
clock
and
skin-deep
Nintendo
Museum;
they
all
have
good
ideas
but
also
some
weird
limitations.
Nintendo
Music
just
isn’t
as
deep
as
I
would
like
it
to
be.
It
means
I’m
going
to
have
to
keep
tracking
a
lot
of
music
down
on
YouTube.
(Originally posted by Jay Peters)
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