For
a
character
that’s
been
around
so
long,
Mario
is
in
something
of
a
golden
period.
Since
last
year
his
mustache
has
been
spotted
in
theaters,
theme
parks,
and
the
best
(and
weirdest)
side-scrolling
Super
Mario
game
in
a
long
time.
But
he’s
had
a
particularly
strong
run
in
role-playing
games
on
the
Switch,
with
recent
remakes
of
both
Paper
Mario:
The
Thousand-Year
Door
and
the
original
Super
Mario
RPG.
Now
we
have
Mario
&
Luigi:
Brothership
which
keeps
the
streak
alive
with
a
blend
of
charm,
humor,
and
clever
gameplay.
Brothership,
once
again,
starts
with
the
brothers
getting
whisked
away
to
a
fantasy
realm
in
need
of
help.
This
time
it’s
the
oceanic
world
of
Concordia,
which
has
been
broken
apart
into
a
series
of
islands.
The
bros
end
up
in
a
place
called
Ship
Shape
Island,
a
name
that’s
a
bit
of
a
misnomer.
While
it’s
technically
an
island,
it’s
also
a
ship,
a
floating
city
like
something
out
of
Waterworld.
Soon
they
learn
that
they
need
to
find
the
other
broken-off
pieces
of
Concordia
and
literally
tether
them
back
to
Ship
Shape,
thus
putting
the
world
back
together
again.
Also,
for
some
reason,
almost
everyone
in
this
world
has
a
power
socket
for
a
face.
It’s
weird,
but
things
start
out
simple
enough,
as
you
have
to
pilot
the
seas
to
find
each
island,
and
then
travel
to
them
by
firing
yourself
out
of
a
cannon.
There’s
an
overarching
plot
about
an
important
lighthouse,
a
revered
tree,
and
some
evil
electrical
components,
but
Brothership
has
the
most
personality
when
you
visit
each
of
the
disparate
islands
to
solve
their
particular
problems
before
connecting
them.
What
has
always
separated
the
Mario
RPGs
—
aside
from
all
of
the
Nintendo
trappings
—
is
their
sense
of
humor.
These
games
are
funny.
And
Brothership
is
just
as
goofy
as
its
contemporaries,
with
communities
suffering
from
chronic
hair
gel
shortages
and
characters
that
include
a
floating
pig
(who
definitely
isn’t
a
pig)
and
an
old
turnip
who
gives
terrible
advice
and
makes
even
worse
puns.
That
sense
of
playfulness
extends
to
the
gameplay.
Brothership
is
a
turn-based
RPG
with
some
light
platforming
and
puzzle-solving.
The
battles,
like
the
rest
of
the
Mario
&
Luigi
series,
are
based
on
timing;
you
have
to
hit
a
button
at
just
the
right
time
to
get
the
most
out
of
an
attack.
The
timing
varies
whether
you’re
stomping
on
a
bad
guy’s
head,
smacking
them
with
a
hammer,
or
firing
a
Koopa
shell
in
their
direction,
and
the
brothers
can
work
together
on
most
attacks.
This
means
that,
unlike
most
turn-based
RPGs,
you
aren’t
simply
selecting
actions
from
a
menu.
You
have
to
be
more
involved
even
for
the
simpler
battles.
This
was
all
true
of
past
games,
and
so
initially
Brothership
can
feel
very
familiar.
But
a
few
hours
in
it
starts
to
open
up
with
some
clever
role-playing
features.
Most
notable
is
something
called
“plugs,”
which
are
essentially
buffs
or
actions
that
you
can
craft
and
then
equip.
These
do
everything
from
let
the
brothers
heal
automatically
without
using
a
turn,
to
increasing
your
attacks
against
flying
enemies.
There
are
a
bunch,
so
you
can
really
customize
your
bros,
but
the
twist
is
that
each
plug
can
only
be
used
a
certain
number
of
times
before
it
has
to
recharge
for
a
while.
This
forces
you
to
experiment
and
think
about
what
bonuses
you
want
to
use
and
when.
The
other
major
new
feature
is
also
my
favorite:
Luigi
logic.
The
idea
is
that,
at
key
moments
in
the
game,
Mario’s
brother
will
use
his
unique
brain
to
find
a
solution
to
a
particular
problem.
This
could
mean
finding
a
strange
way
to
navigate
an
obstacle
or
a
weird
new
attack
to
down
a
boss.
You
don’t
have
any
control
over
these
ideas,
but
they’re
very
funny,
and
go
a
long
way
towards
building
out
the
goofy
vibe
that
makes
these
games
so
charming.
For
once,
Luigi
is
bumbling
in
a
way
that’s
actually
helpful.
Of
course,
Brothership
is
also
notable
for
being
potentially
the
last
major
Switch
exclusive.
There
are
some
more
remasters
on
the
way,
like
Xenoblade
Chronicles
X,
along
with
possible
cross-generation
games
like
Metroid
Prime
4:
Beyond
and
Pokémon
Legends:
Z-A.
But
Brothership
joins
the
likes
of
The
Legend
of
Zelda:
Echoes
of
Wisdom
and
Princess
Peach:
Showtime
in
ushering
out
the
Switch
in
what
is
sure
to
be
its
last
year
as
Nintendo’s
main
focus
(for
real
this
time).
The
wait
for
the
next
console
has
been
an
odd
one,
but
games
like
this
make
it
a
lot
more
tolerable.
Mario
&
Luigi:
Brothership
launches
on
November
7th
on
the
Nintendo
Switch.
Original author: Andrew Webster
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